Mature themes such as Post-Traumatic Stress Disorder, Sexual Trauma, Disordered Eating and Mental Illness are rarely explored in game narratives.
This talk aims to educate the audience on the importance of creating serious games, and how to handle games that explore sensitive subject matter.
To do this, Jean Leggett and Gabriella Lowgren will be speaking about the games they have worked on that deal in mature themes. Jean Leggett will cover the design of Charlaine Harris’ Shakespeare’s Landlord, a novel-to-game adaptation and how the development team designed narrative choices, events and characters to mindfully explore trauma, PTSD and character progression within the construct of a 2D mystery adventure game. While Gabriella Lowgren will be discussing Shrinking Pains, a free semi-autobiographical visual novel, and how the game was designed to foster further empathy and understanding for sufferers of anxiety and eating disorders.