Matt MacLean

Designer, Independent

Matt MacLean is a game designer with over fourteen years of professional experience.

Most recently, Matt spent over twelve years at Obsidian Entertainment focusing on story-driven RPGs for PC and consoles.

His credits includes writing and narrative design (Tyranny, Pillars of Eternity, Neverwinter 2: Mask of The Betrayer), systems design (Alpha Protocol, Dungeon Siege 3), level design (Fallout: New Vegas, Neverwinter Nights 2), lead designer on South Park: The Stick of Truth, and project direction on several DLCs for Tyranny and Pillars of Eternity 2: Deadfire.