Founder, Cratesmith Game Assembly
Kieran is a developer who’s done a bit of everything, working as a programmer and designer in VR, AR, AI, mobile, tools development, education, both in games and broader applications. Over the years he’s worked in AAA studios, indie teams, industry education and non-games startups.
In 2016 he founded Cratesmith Game Assembly as a company to develop more personal games and do AR/VR projects, consulting & research.
His approach is philosophy his focus is always on the human experience, both for the end product and the whole development process. Not looking at the right or wrong way to do something, but finding the right way for the person that will be using it.