Game Designer & Motion Capture Technician, Stirfire Studios
Jess is a game developer and motion capture technician from Western Australia, who works across a wide range of roles and projects.
Her experience includes Game Design at Hungry Sky, Level Design at Black Lab Games, QA Management at Stirfire Studios, and Motion Capture at Edith Cowan University.
Prior to pursuing her interest in the games space, Jess studied Psychology and worked as a Community Development Project Officer in the health industry.
She also assists behind the scenes for the WA games community organisation Let’s Make Games.