, Not Doppler
Brian has been developing console, PC and mobile games for more than 10 years. He started building his first games when he was in high school and hasn’t stopped. Brian has worked and lived in the United States, Tokyo and Australia.
Brian is currently a mobile games developer at Not Doppler working on Crash of Cars. He enjoys developing in Unity, shader development, programmer art, my family, cooking and coffee.
Brian’s originally from sunny California and in his free time publishes free graphics experiments on GitHub.