The Walls We've Built Ourselves
GCAP 2018’s theme, The Walls We’ve Built Ourselves, looks to the future of the Australian game development sector, its successes and failures, over the past seven years and the sectors positioning in a changing global market. We’ve built our walls to understand our own boundaries, to provide protection while we hone our craft and from that place produce content enjoyed by the world. In contrast, walls can also constrain innovation, discourage creative risk, and blind us to what’s happening on the other side. But walls are not permanent. They can be moved or torn down. That is what we want to explore in GCAP 2018.
23-24th October 2018
Melbourne Convention and Exhibition Centre
Speaker Submissions for GCAP 2018 are now closed
The GDAA is very excited to announce that thanks to the generosity of our partner Epic Games, the GCAP Assist Program is returning for 2018!
The GCAP Assist Program is designed to assist early-career individuals and companies that might not have the financial means to attend GCAP in 2018. The intention of GCAP Assist is to support the next generation of development talent and new businesses by providing the means to learn, network and engage with industry peers at GCAP 2018.