Exploring God of War’s Level Design

Oct 23, 2018

14:30

ROOM 210

50min

All

God of War is a massive project with a huge development schedule and many complex pieces. However, behind all of this is a core set of design rules that can be applied to designs of all shapes and sizes.

Step through the level design of Thalmur’s Frozen Corpse and explore the core design techniques that are used in God of War’s pacing, layouts and puzzles.

  • Rob Davis

    Lead Level Designer

    Sony Santa Monica