Delete Videogames

Oct 24, 2018


ROOM 205



DELETE Jam has run twice at Bar SK in Melbourne, and each time it’s received great feedback from attendees and confused backlash from online articles.

With the simple twist of deleting games at the end of a jam, DELETE has asked questions about digital preservation, designing for experiences, the worth of short term projects and how we approach game jams as an industry and a culture.

This talk will highlight some of the commonly held beliefs that can hold back our industry, such as our belief that developers must suffer to make a game in a short period, or that the worthwhile result of a game jam is a piece of software, or that everyone has a right to play the game you’ve created.

  • Louie Roots

    Bar SK