The GCAP 2010 Theme – ‘The Player Experience’
GCAP 2010 will focus strongly on the rapidly developing digital distribution market and the opportunities for the Australian game development industry in this sector.
The event will attract and invite expert speakers in the space, specifically targeting those that have delivered products generating revenues in the millions of dollars.
Additionally - and within the theme of ‘The Player Experience’ – GCAP 2010 focuses on maximising output, in all disciplines related to game production and will look at games and game technology, in all areas, from the players’ perspective as the key end goal and moreover, starting point. GCAP 2010 will have a strong focus on the future of the mobile entertainment space, going beyond the current mobile games market and looking at anticipated cross-platform game delivery.
Find out more about the program…